On this page you will find an index and links to all the videos published as part of the Boriel Basic video course, along with the lists and resources used in each chapter. The content will be updated as new videos are published.
Chapter 1: Preparing the environment
In this tutorial, I’ll show you how to install everything you need to start programming with Boriel using ZXBSInstaller, a little program that installs everything you need and configures it for you.
Chapter 2: The UDGs
In this second chapter, I’ll explain how to create UDGs (User-Defined Graphics) using the ZX Basic Studio UDG editor.